Apple's intentions to jump into the handheld gamin market were pretty clear back in March of 2008 as the company had game studio after game studio lined up behind the iPhone (and iPod Touch) to start developing for the devices. Based on data from Flurry Analytics, Apple's casual gaming approach is carving out a nice slice of the US revenue related to gaming software. The PSP was effected the most as its revenue from from a 20% share in 2008 to an 11% share of the US revenue last year.
One question comes to mind is how things will tun out once the iPad is released considering that 44% of the applications that are currently being tested on the iPad are games. Apple might see more of the share of US revenue if things keep up as it does have a high number of pre-orders already set and companies such as Novell working on developing games for the iPhone OS.
Whats your take on Apple's introduction to the portable gaming market? Share your thoughts and comments below.
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